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Commission for Auto Racing Simulation

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Series Rules

Rules and Regulations for Competition in Commission for Auto Racing Simulation (CARS) Events - All Divisions

Utilizing NASCAR® Racing 2003 Season

 Fifth Revision, Friday June 12, 2009

I.    Commission for Auto Racing Simulation

I-A   Series Overview

 

I-A-1   The Commission for Auto Racing Simulation (CARS)

The Commission for Auto Racing Simulation (CARS) is a sanctioning body for simulated stock car racing using the NASCAR® Racing 2003 Season software by Papyrus® Design Group and the software modifications created and developed by Project Wildfire® including the Grand National Series mod (used for the Busch Series and ALL STAR Late Model Series), the Craftsman™ Truck Series mod, and the Trans-Am Series mod. Events are contested with driving aids disabled.

 

I-A-2   Purpose

The purpose of the CARS is to create and promote a clean, friendly and competitive environment for simulated stock car racing. We realize that stock car racing, even in simulation, can be a rough and tumble contact sport, but this contact will be kept to a minimum and all competitors will be expected to keep a cool head and sportsmanlike attitude when involved in such incidents.

 

I-A-3   Number one objective

We encourage all competitors in CARS to keep fun the number one objective. If you lose sight of this goal, it is highly suggestible that you locate a new hobby.

 

I-B   Requirements for Competing in CARS

 

I-B-1   Game requirements

All competitors are required to own an original copy of NASCAR® Racing 2003 Season by Papyrus® Design Group, published by Sierra Entertainment. This is required for any activities in the Multiplayer mode and promotes Series policy against software piracy. Also, all competitors will be required to download any subsequent official patches and/or modifications for the software as they become available from Papyrus (www.papy.com) or Project Wildfire (www.projectwildfire.com).

 

I-B-2   Forum & Mailing list

            All Drivers must sign up for our League Forum !!HERE!! Please use real names (NO NICKNAMES), and post driver information in the driver signup area. If you are not receiving weekly racing emails please contract League Administrator

 

I-B-3   Accessory

All competitors are required to own and utilize a steering wheel and pedals accessory. The simulation of realistic race car physics makes the cars very difficult to control at best. We feel that this is one of the best ways to insure that all drivers have the best potential ability to adequately control their vehicles. NO EXCEPTIONS to this policy shall be entertained.

 

I-B-4   Internet connection

IT IS STRONGLY SUGGESTED, if a driver intends to be successful in CARS, that they have a broadband/high-speed internet connection for use in Series events. NR2003 requires a considerable amount of bandwidth for plotting car vectors and positions and drivers on dial-up could possibly experience an unacceptable amount of warp and lag. The hosting server will be set to a maximum latency of 300 ms during the initial setup of the Series. This value may be adjusted as we proceed through the preseason testing races. If you are unable to connect to the hosting server with this maximum latency setting, unfortunately you will not be able to participate in CARS.

 

I-B-5   Series Mods

            It is every driver’s requirement to download all the mods that are currently used in CARS. This should be done well in advance of showing up for your first race with CARS and/or that particular MOD.  It is not the responsibility of league admins to help fix mod problems after practice begins, the WILL help straighten out any  connection or login in problems. Download the Mods Below:

                                                Cup Series Mod

                                                Grand National Mod

                                                Truck Mod

                                                IROC Mod

I-B-6   Car sets

All drivers in any CARS division will be required to download the Official Car Set for that division using the link on the official website. These should be placed in the C:/Papyrus/NASCAR Racing 2003 Season/series/XXX/cars folder where XXX is indicative of the particular division the car file is designed for. This will either be CUP, GNS (for our late model series), CTS, or PTA (for the Trans-Am Series).  Drivers are to send their car skins to the League Administrator at least 24 hours before the next race in that series.

 

A.     Entering the server with a car number you are not approved to run will result in a 25 point penalty. If someone enters the server with your number and you are forced to run a different number you will not be penalized. If you are going to run a different number to collect owner points for another driver there will be no penalty. Please make this request in the forum in that races thread.

B.     Entering the server with a generic car will result in a 25 point penalty. Please make sure your car files are uploaded in the garage. Send your car file League Administrator, if you send your file under the 24 time period and race that car you will receive the penalty from I-B-6 sub section A.

 

I-B-7   Driver/Participant identity

All competing divisions sanctioned under CARS, herein and forthwith referred to as "the sanctioning body," are designed to award championship points, positions, and if applicable prizes, awards, and/or championship points funds to an individual driver and NOT defacto to any particular car or team. Therefore, the sanctioning body requires that any driver who will be awarded such items as described above will be present at each and every session for which awards or championship points are available and will indeed be the driver they represent themselves as via login name and chat room conversation. NO PROXY, DESIGNEE, TEAM MATE, ASSOCIATE OR OTHER INDIVIDUAL WILL BE ABLE TO PARTICIPATE WITH POINTS, AWARDS, OR PRIZES BEING CREDITED TO ANY DRIVER THEY REPRESENT. ONLY THE DRIVER PRESENT WILL ACCRUE CHAMPIONSHIP POINTS AND BE ELIGIBLE FOR POSTED AWARDS.

 

I-B-8   Attempts to circumvent

ATTEMPTS TO CIRCUMVENT DRIVER IDENTITY POLICY FRAUDULENT REPRESENTATION TO SERIES OFFICIALS AND PENALTY. Any attempt to represent oneself as another driver at the request or on the behalf of another driver in an effort to dishonestly accrue championship points, posted awards, or accolades for that driver represented shall be viewed by the sanctioning body as a deliberate attempt to defraud the division where the infraction occurs, the other drivers in that division, the officials of that division, and the sanctioning body itself. Such an effort will be seen as no less than theft of any available championship points and posted awards from those drivers who might have earned them honestly and through the appropriate procedures. ANY DRIVER ATTEMPTING TO PERPETRATE SUCH AN ACTIVITY AND ANY DRIVER/PARTICIPANT ACTING AS AN AID OR ACCOMPLICE SHALL BE DEEMED TO BE DEFRAUDING THE SANCTIONING BODY. THE DRIVER AND ACCOMPLICE SHALL BE BANNED FOR LIFE FROM COMPETITION IN ANY AND ALL CARS SANCTIONED DIVISION. The sanctioning body and its officials may use any means deemed necessary to insure that this does not occur including but not limited to IP detection devices, driver interview, and passcodes.

 

 

II. Expectations of CARS Racing Series Drivers

II-A   General Racing Etiquette

II-A-1   Driver control

ALL CARS DRIVERS will be expected to maintain control of their race vehicle under all conditions and at all times including caution periods. Drivers who drive erratically or are unable to hold a suitable line may be asked to leave the event and may be subject to disciplinary action by the CARS Race Director.

 

II-A-2   Prepare adequately

ALL CARS DRIVERS are expected to prepare adequately for the announced events.

 

II-A-3   Use of mirrors & game lap scoring

Drivers are encouraged to use their mirrors as their guide in navigating traffic under all on track conditions. In addition to using your mirror, we strongly suggest the use of the F2 key for keeping track of fellow competitors and where they are running. While the F2 box is up you can use the space bar to toggle from drivers positions, to driver’s positions on the track.

 

II-A-4   Spotters

We remind drivers that the spotters may not always provide completely accurate information. Drivers are strongly encouraged to fully utilize the F2 window and their mirrors to maintain complete awareness of the cars around them.

 

II-A-5   Up on the wheel

Drivers are encouraged to stay “UP ON THE WHEEL!” This applies to awareness of any wreck situation on the track and awareness of any cars racing in close proximity. Attentive driving avoids collisions and makes for more exciting races ran under GREEN, not YELLOW.

 

II-A-6   Drivers respect

ALL CARS DRIVERS are REQUIRED, not expected, but REQUIRED to respect all other competitors regardless of experience level or speed. Generally this respect will generate like respect from your fellow drivers. Drivers who choose to not respect their competitors will be removed from the Series.

 

II-A-7   Problems between competitors

Any and all problems between competitors will be handled OUTSIDE OF THE RACING ENVIRONMENT IN CHAT OR PRIVATE EMAIL. NO DISCUSSIONS OF RACING INCIDENTS WILL TAKE PLACE IN THE CHAT DURING THE RACE. If need be, a CARS Race Director may be scheduled to moderate any discussions between drivers. If this is requested, the private chat session will be held at the Director’s convenience. Drivers who choose to debate guilt or fault via chat during an event will be subject to suspension irregardless of where fault is found to lie in the racing incident in question.

 

II-A-8   Retaliatory actions

Any driver who acts in a retaliatory fashion against another driver during any CARS event in any sanctioned division will be suspended indefinitely without exception.

 

II-A-9   Performance Enhancing

ANY USE WHATSOEVER OF ANY PERFORMANCE ENHANCING AIDS OUTSIDE OF THOSE AVAILABLE IN THE SIMULATION PROPER, SHALL BE CONSTRUED AS AN ACT OF INTENTIONAL CHEATING AND AN ATTEMPT TO DEFRAUD THE SERIES, OFFICIALS, AND COMPETITORS. ANYONE FOUND GUILTY OF TAKING SUCH MEASURES IN COMPETITION SHALL BE STRIPPED OF ALL ACCRUED SERIES POINTS AND BANNED FROM COMPETITION IN CARS. SUCH ACTION WILL NOT BE TAKEN LIGHTLY AND WILL NOT BE DEBATED.

 

II-B   General Sportsmanship

 

II-B-1   Professional behavior

ALL CARS COMPETITORS are expected to behave in a mature, adult fashion in promoting a professional, competitive atmosphere for exciting racing. Any driver who chooses to conduct themselves in a fashion incongruent with this guideline, irregardless of explicit coverage of their action in the text of these rules, will be subject to review and possible action by CARS Administration.

 

II-B-2   Clean fun

Let’s all commit ourselves to having the cleanest, friendliest, most competitive racing series on the Internet! Like a good race car, our whole is only as good as the sum of our parts.

 

II-C   Use of Chat and AutoChat and Voice Chat on Ventrillo

 

II-C-1   Flaming

Under absolutely NO circumstance should a driver engage in flaming or derogatory chat. This includes, but is not limited to, CARS racing events; CARS practice sessions, CARS driver’s meetings, and the CARS Mailing List. In case you were wondering, “WTF?”, the three most famous letters in Sim racing, is considered flaming. Seeing this during a racing event will land you squarely in the doghouse. We will all conduct ourselves as mature adults in this Series, or you will conduct yourself elsewhere. NO EXCEPTIONS.

 

II-C-2   AutoChat & Ventrillo

Drivers are strongly encouraged to utilize their AutoChat within NASCAR® Racing 2003 Season and/or Ventrilo to notify fellow drivers of on-track activities. (example: Pitting This Lap).

 

A.    Excessive AutoChat or Chat on Ventrillo

      Drivers are asked to refrain from excessive use of the AutoChat or chatting on Vent. when not necessary as it can be distracting to drivers who are racing.

 

B.     Incidental chat

                        NO INCIDENTAL CHAT WILL OCCUR DURING A RACING EVENT. Save it for the post-race show. “Hey bud….how’s it goin?” or “You ready to go get ‘em now?” are totally without merit and will not occur during a racing situation. THIS INCLUDES CAUTION PERIODS. These are races, not Oprah Winfrey. No time for chitter chatter.

  

C.     Unnecessary chat

                        Unnecessary chat may be defined for the purpose of legislation as any chat that does not pertain to an upcoming movement or activity on the track.

 

D.    Chatting

                        There will be no chatting during qualifying and racing sessions. Drivers may chat during caution periods as long as it is brief and to the point. There will be no idle conversation or humor allowed at any time after practice has begun, until the end of the race. The only exception to this will be the allowance of "courtesy" requests while under caution, or official statements made by the series officials. A courtesy request is considered a request by one driver that another driver move over to let a faster car go by, or a slower car notifying another car that he may pass either high or low on the upcoming restart. If the courtesy request allowance is abused, it will be dropped and no chatting allowed at all.  The penalty for violation of this policy will be mandatory trip down pit road under green. If you violate this policy on the final lap of the race,  you will be moved to the tail end of your current lap. Repeated violations will result in additional trips down pit road under green, and excessive occurrences of a violation by the same person may result in a one-week suspension.

 

II-D   WARP

 

II-D-1  Be aware of connection

All CARS drivers are expected to be aware of their connection quality during an event. You may monitor your connection by utilizing Control+C to view a real time report on connection quality. Should your connection number become RED, your connection quality is POOR and your presence in the event may adversely affect your fellow competitors.

 

II-D-2 Connection quality

Should you notice that your connection quality is poor in an event and you are warping (noticing all other cars on the track disappearing) AND/OR you have been notified by other drivers that you are warping, you should take immediate action to make sure that you do not adversely impact the racing environment. Appropriate actions include:

 

A.    Procedure one: Pulling into the pit to wait and see if connection quality improves

 

B.     Drop to the rear: Dropping to the rear of the field and allowing others to pass without contesting them

 

C.      Enter the pit: Entering the pit and exiting from the event. 

 

II-D-3   Notification  

If a driver is warping and has been notified by a fellow driver, and/or a CARS Race Director and fails to take appropriate action, that driver may be ejected from the event and may be subject to disciplinary action not limited to suspension, expulsion, or finishing order/points penalties. ALSO, drivers who are warping will be held liable for any on-track incident precipitated by them and will be penalized as if no warp took place. If you’re warping, get it off the track. There’s no shame in a technical difficulty. There’s plenty shame in causing a disruption which was completely avoidable.

 

II-E   Abrupt Disconnection from the Racing Server

 

II-E-1   Reconnect rule

If you are spontaneously disconnected from the racing server during a racing event, you may attempt to reconnect one time and one time only. This is a strong indication that your connection is inadequate and will likely result in warp or lag during the racing event itself. Please keep in mind that all connection data is maintained in the Chat Log and will be reviewed by the CARS Race Director.

 

II-E-2   Internet connection

CARS Race Directors will make every effort to host events in such a way that all drivers may have the best connection possible; however, we are not perfect, omnipotent, or omniscient. We cannot be responsible for poor internet connection on the driver side, or internet congestion or failure which results in poor ping to the hosting server.

 

II-E-3   Server breakdown

In the event of a server breakdown or malfunction that causes more than half of the entered drivers to be disconnected from the server, the race may be restarted or rescheduled at the discretion of Race Director.

III. CARS Race Event Protocol

III-A   Driver’s Meetings

 

III-A-1   Reason

The CARS Administrator has determined that there will be no need for holding an official "drivers meeting" before each event. Any incidents will be addressed on a case-by-case basis.

 

III-B   Logging In To a CARS Event

 

III-B-1   Register

ALL COMPETITORS must be registered for the CARS Forum which can be found @ www.carsracing.net and sign up in the new drivers thread following the directions of the forum moderator. The CARS Series currently are running on an open IP connection, the IP will be distributed every week in the CARS weekly emails.

 

 

III-B-2   Difficulty logging in

Should a driver experience difficulty logging into an event, or should a driver be booted from a server without prior notification, there is a good possibility that a server problem exists and that all drivers were affected. The standard procedure in this event is to monitor the Mailing List. The CARS Administrator and Race Director will notify every one of procedures to follow. If the difficulty can be addressed in short order, the Race Director will announce in his e-mail how to proceed. If the difficulty cannot be addressed within a reasonable amount of time, the Race Director, and the Race Director ONLY will make the official announcement via the mailing list that the race will be postponed/rescheduled or cancelled. Announcements of the rescheduled race details will be released via the mailing list and on the official website of the sanctioned division affected.

 

III-C   CARS Event – Practice Session

 

III-C-1   Practice Time

All official CARS events shall begin with a 90 minute practice session to allow competitors to get comfortable with their cars and the race environment. THIS SHOULD NOT BE A SUBSTITUTE FOR PRE-RACE PRACTICE. This simulation is VERY challenging and you WILL NOT be successful without practice.

           

A.     CARS request that all drivers practice at least 15 minutes before each race. To allow themselves to get accustom to the track and the competitors. The Series and League Admins reserve the right to refuse any driver their qualifying attempt IF they arrive with less than 15 minutes left of practice.

 

III-C-2   Extensions 

Once the 90 minute practice session expires, there will be NO extensions, unless deemed necessary by the CARS Race Director.

 

III-C-3   Performance

During the practice sessions, CARS drivers should perform with the same respect, courtesy, and procedure as they would under green flag actual race conditions. This is not open play time and should not be treated as such.

 

III-D   CARS Event – Qualifying Session

 

III-D-1   Chat

NO CHAT WHATSOEVER SHALL OCCUR DURING THE QUALIFYING SESSION. Any driver who disobeys this request will be asked to exit the event and will receive no Series points for their appearance.

 

III-D-2   Procedure   

When the qualifying session begins, all drivers are expected to proceed as soon as possible and complete their two qualifying laps. This is not the time for setup tweaking and tuning. This is the time to qualify! Use it appropriately. Any driver who does not complete both qualifying laps will be positioned wherever scored by the simulation software.

 

III-E   CARS Event – Warm-Up Session

 

III-E-1   Warm-up

A FIVE (5) MINUTE WARM-UP SESSION will take place before every CARS event. If Drivers meeting is needed warm-up will be reset.

 

III-E-2   Get comfortable

The warm-up session is best utilized for getting comfortable with your seating and racing controls, locating your pit stall after qualifying, and making “personal” pit stops to insure you stay comfortable in your “racing seat” for the duration of the event.

 

III-F   CARS Event – The Race

 

III-F-1   General Racing Guidelines

 

III-F-1-a   Rules     

All CARS events will be contested under the rules of the NASCAR® NEXTEL® Cup Series as modeled by NASCAR® Racing 2003 Season. It is strongly suggested that, if you aren’t already, you become familiar with the rules of the NEXTEL® Cup Series regarding pit road entry and exit, pit road speeds, black flag observance, and all on track protocol.

 

III-F-1-b   Practice

All CARS drivers will be expected to be able to drive their race cars responsibly. This generally equals PRACTICE, PRACTICE, and PRACTICE.

 

III-F-1-c   Race etiquette

When executing a pass on a driver in front of you, it is your responsibility to execute the pass cleanly and without incident. If you are not confident in your ability to accomplish the pass, you should show patience and maturity, lift throttle, and wait for a more suitable opportunity to execute the maneuver. Cars running slower than a car behind them are expected to run a consistent line.

 

III-F-1-d   Lapped cars

LAPPED CARS have the right to race to stay on the lead lap. THIS DOES NOT EXCUSE a lapped car taking aggressive action to wreck the leader if they are passing you to place you a lap down. Once a lapped car is one or more laps down, they are expected to give way for cars on the lead lap to pass. If a lapped car is racing another lapped car for position, they should still be mindful of the leader’s position relative to them, but it becomes more the leader’s responsibility to navigate a safe path around the lapped vehicles.  

 

III-F-1-d-i   Last 10 laps

In the event of a caution with 10 or fewer laps remaining, all cars one or more laps down are required to enter pit road when it is opened for lapped cars (the second caution lap by). You ARE NOT required to enter your pit for service, although there is no penalty for doing so. You must proceed down the pit lane and wait for the attending official at the end of pit road to release you for return to the racing surface. This procedure will effectively place all lapped cars behind the cars on the lead lap for the restart and allows the leaders to battle for the win.

 

III-F-1-d-ii   Lapped cars race line

It will be announced if lapped cars should go high or low on the racing surface. This may vary depending on the track configuration.

 

III-F-1-e   Hold your position

If you are involved in an accident, HOLD YOUR POSITION until you are aware of your surroundings and aware of the position of the other traffic relative to you. WHEN IT IS SAFE, maneuver your car to the apron and proceed to the pit area for repairs. If your damage incapacitates your ability to move, hit escape and select “Call for Tow Truck”. After repairs, if your car is slowed to a sufficient extent that you are a hazard to your fellow drivers, please be considerate and exit the event.

 

III-F-1-f   Aggressive posture

THERE WILL BE ABSOLUTELY NO TOLERANCE FOR ANY DRIVER WHO TAKES AN AGGRESSIVE POSTURE TOWARDS ANOTHER COMPETITOR ON TRACK. This may be defined as driving to eliminate another driver from competition. ANY driver doing so will be subject to suspension or expulsion from the Series.  

 

III-F-1-g   Green flag racing

In order for the greater preponderance of the advertised distance of a CARS event in any sanctioned division to be contested under green flag conditions, the following policy shall apply.  Those drivers who produce TWO caution periods during the course of an event are asked to leave the event immediately. We expect the driver causing the caution to give an "All Me" or "Mine". Any caution not claimed will be reviewed by series officials after the race. If it is determined you caused 2 cautions during the event and didn't park, you will receive no points for the event. We ask that all drivers police this on their own in a mature and responsible fashion. Drivers who are deemed to be creating a hazardous racing environment will be penalized as follows:

 

1.      FIRST SANCTION VERBAL WARNING FROM RACE DIRECTOR. This should not be taken lightly but should be seen as an opportunity to get one's "head on straight" before a more harsh and debilitating action is necessary.

 

2.      SECOND SANCTION START AT THE REAR OF THE FIELD IN THE NEXT SCHEDULED EVENT. 

 

3.      THIRD SANCTION ONE WEEK SUSPENSION FROM ANY AND ALL CARS COMPETITION. This will apply to all sanctioned divisions.

 

4.      FOURTH SANCTION REVIEW FOR EXPULSION FROM THE SERIES. It is not the desire of CARS that any competitor be removed from the series and asked not to return, HOWEVER, all drivers will compete in a heads-up fashion that will result in green flag racing and not endless periods of caution laps that are no fun for anyone involved.

 

III-F-1-h   Excessive cautions

In an effort to provide a forum where the greater preponderance of racing is done under green flag conditions, the following shall apply to any and all CARS sanctioned division. If THREE CAUTION PERIODS occur within the first 20 laps of an event, the CARS Race Director(s) may red flag the event and it may be rescheduled for another date. In the event that this occurs, NO POINTS and NO POSTED AWARDS will be distributed. We are very serious about green flag racing here and will take appropriate measure to make sure that it happens. We sincerely hope this policy will not require enforcement, but three cautions within 20 laps at any venue proves beyond the shadow of a doubt that the drivers are NOT ADEQUATELY PREPARED for competition.

 

III-F-1-I  Blocking Some blocking is a part of racing, but continued blocking before 10 laps to go will not be tolerated. If you choose to block other competitors, the admins may warn you about blocking and continue blocking may result in a black flag and or points penalties. It is your right to fight for your position on any lap, but remember drivers(competitors) dive you how you drive them and may move you out of the way or slam the door on you the next time you come up on them.

      

III-F-2   Pace Laps

 

III-F-2-a   Distance

Under pace laps and caution laps, drivers should maintain an interval of 0.5 to 1 second to prevent incidental contact.

 

III-F-2-b   Speed

Drivers should maintain a consistent speed while driving under pace conditions.

 

III-F-2-c   Damage

ANY DRIVER who inflicts damage on another car during a pace lap or under caution will be subject to disciplinary action by the CARS Administration. This is an inexcusable action. THERE IS NO CALL FOR ANY CONTACT BETWEEN CARS while driving under pace speed.

 

III-F-3   Starting/Restarting a Race

 

III-F-3-a   The start

This is arguably the most precarious portion of a race. Races in the NEXTEL® Cup division will be run with double file restarts, allowing those cars one or more laps down to line up to the inside of the leader on restarts. Drivers in this position who take an aggressive action which wrecks the lead lap cars might as well go ahead and park their car, as they will receive last place in the finishing order, along with last place points. Races in the other divisions will observe single-file restart rules.

  

III-F-3-b   The polesitter

The polesitter will start the event, and the driver leading the race will restart the event when resuming the green flag after a caution period. The polesitter/race leader must maintain pace speed and resume racing ONLY WHEN THE GREEN FLAG IS DISPLAYED. All other drivers will subsequently accelerate and resume racing. No jumping the start, leader may only go when green flag is displayed

 

III-F-3-c   Lagging back

There will be NO lagging back to make a run on the field on a restart. No more than two (2) car lengths please.

 

III-F-3-d   Passing

There shall be NO PASSING before crossing the start/finish line. Obvious exceptions apply such as avoiding an accident or if a car in front of you indicates you should pass via an AutoChat message. In this circumstance, you should be sure to pass to the outside or the Sim will issue a black flag for passing to the inside before crossing the start/finish line.

 

III-F-3-e   Rule of thumb

REMEMBER, starts and restarts are very dangerous times on track and are frequently the times when the biggest wrecks occur. This DOES NOT HAVE TO HAPPEN. Be mindful of that fact that to “finish first, you must first finish.” No points are awarded for being the first driver to reach turn one. Races will be of an adequate length to require pit strategy and race strategy. Race accordingly. Allow things to settle out and settle down before “hardcore” racing begins.

 

III-F-4   Caution Periods

 

III-F-4-a   Racing back

When a caution flag is displayed, drivers are NOT allowed to race back to the flag for position, "NO RACING BACK TO THE YELLOW" rule currently enforced by NASCAR. Drivers should pay attention to their F2 window to observe where they placed in coming across the line and should position themselves accordingly. Unlike racing on a real track, with real time officials, arguing over a position under yellow will do you no good and will only result in you serving a black flag penalty. On some tracks that you enter pit road in turns 3 and 4 if you are pitting and drivers in front of you stay out and you pass them on pit road you can receive a black flag from that. SEE BLACK FLAGS, SECTION II-F-5-g.  

Lap(s) down cars between the leader and second place may pass the leader before he/she takes the caution is done so in a safe manner, and is up the discretion (decision) of the Leader of the race. 

 

III-F-4-b   Slowing down

Upon taking the yellow flag, the leader and all subsequent cars should begin slowing gradually until reaching pace speed. If you are back in traffic, be mindful of the fact that the leader and any car in front of you must be down to the pace speed before the pace car picks up the field. DO NOT FAIL TO REDUCE SPEED ACCORDINGLY and crash into a car in front of you. THERE WILL BE NO CONTACT BETWEEN CARS ON TRACK DURING A CAUTION PERIOD. THIS WILL BE CONSTRUED AS A RETALIATORY POSTURE AND PENALIZED ACCORDINGLY. This can result in a points and/or finishing order penalty at the discretion of the Race Admin.

 

III-F-4-c   Lapped cars

It shall be the leader’s prerogative to allow lapped cars to regain a lap at the display of the yellow flag. HOWEVER, the leader must only do so under safe racing circumstances and may not cause a wreck trying to allow a car to regain a lap. Race leaders are expected to use common sense in this practice.  

III-F-4-d  Lucky Dog:

            The lucky dog is the first car one lap down. To receive the Lucky Dog Award you have to be scored the first car lap(s) down after every car has taken the caution. The race Admins will notify everyone over Ventrillo and Chat of the lucky dog award . In the event that the first car one lap(s) down causes the caution, the lucky dog WILL BE given to the next car one or more laps down.

 

III-F-5   Pitting

 

III-F-5-a   Procedure

Before pitting, drivers should indicate their intention to those racing around them by utilizing their AutoChat and Ventrillo. They should then move to the lower groove for access to the pit entry. KEEP IN MIND, displaying the AutoChat is not a free ticket to the bottom of the track. You must still wait until the racing traffic clears to move low.

 

III-F-5-b   Pit access

Drivers must utilize pit access and exit roads when they are available (e.g. Indianapolis, New Hampshire) The Race Admins may need to designate a pitting procedure, depending on the tracks with two ways of entering pit road.

 

III-F-5-c   Pit road speed

All drivers are expected to maintain the mandatory pit road speed at all tracks as dictated by the simulation software. Drivers who do not observe the pit road speed will be penalized by the simulation.

 

III-F-5-d   Pit exit

Upon exiting the pits, drivers should announce their return to the racing surface by using their AutoChat. Drivers should also observe safe blending back into the race. The crew chief will advise you to merge when you can, but it is YOUR RESPONSIBILITY to watch your mirror and make sure that the track is clear for you to blend back into the groove.  

 

III-F-5-e   When to pit

REMEMBER, under caution, lead lap cars will pit the first time by when pit road is open. Cars one or more laps down MAY NOT PIT until the next time by. Entering a pit inappropriately will result in a penalty from the simulation.

 

III-F-5-f   Practicing pit entry and exit

Practicing pit entry and exit in your private practice sessions can pay big dividends in an actual race. Many races are won or lost on pit road.

 

II-F-5-g  Black Flags: WE WILL NOT OVERRULE THE DECISION OF THE SIM REGARDING POSITIONING COMING TO THE LINE OR THE CLEARING OF A BLACK FLAG. If a driver receives a BLACK FLAG from the game, then that driver MUST observe the flag as stated in the game.  CARS race directors will no longer clear BLACK FLAGS, unless a known problem with the track occurs.

 

III-F-6   When the Race is Complete

 

III-F-6-a   Post Race

When the race is over, all drivers should drive onto pit road and park their cars in their respective pit stalls. THERE SHOULD BE NO “DEMOLITION DERBY” ACTIVITY AT THE CONCLUSION OF A SERIES EVENT AS THIS CAN ADVERSELY EFFECT SCORING ON A DEDICATED SERVER.

 

III-F-6-b   Scoring

The scoring summary as provided by NASCAR® Racing 2003 Season will be binding and final with the exception of penalties levied by Series Officials for violation of Series specific rules. NO Actions shall be taken to counteract penalties levied by the simulation, even if they seem unfair, as ALL DRIVERS are subject to the same rulings by the simulation software.

 

III-F-6-c   Replays

All drivers are required to save their race replay for a period of 72 hours (3 days) after the completion of each sanctioned event within the series. Upon request by any Series official, a driver must immediately send the requested segment of their own replay via e-mail to the requesting official. The replay file will be subject to post-race tech inspection by series officials. Any driver that has been requested by officials to provide their replay that DOES NOT comply within 48 hours after the request will be disqualified from the event and forfeit any points received in said event, and furthermore will not be allowed to return to series competition until the matter at hand has been cleared up and the driver cleared to return to competition in the series.    

III-F-7   Provisional Starts for Drivers Unable to Start an Event

III-F-7-a   Provisionals

Each CARS driver on the active roster will be given FOUR provisional starts for the racing year in all sanctioned divisions. This will be accomplished by dropping the driver's worst finishes over the course of the season in the Points Calculator software.

 

III-F-7-b   Extensions

There will be NO EXTENSIONS for the provisionals rule.

 

III-F-7-c   Last place points:

Any drivers requesting last place points will receive 100 points. 21st place pays 100 points. In the event that we have more than 21 drivers start a race last place points will be a position below the last place finisher

 

IV. Protests and Grievances; Rules Amendments

IV-A   Filing a Protest or Grievance with the Series Officials

 

IV-A-1   The question

Should a driver be involved with any incident with a fellow driver where they feel circumstances are questionable, the driver is eligible to file a protest with the Series Officials.

 

IV-A-2   Filing the protest

The protest must be filed with the CARS Administrator, Bobby Rafuse via email at carsracing@ymail.com and the Race Director for the series that the protest is being posted.  The Race Directors are:

Bobby Rafuse Owner of Cars – Iroc Admin

Charles Moyer Truck Series Admin

John Koley Grand National Admin

Ben Simmons Cup Series Admin

 

The protest must be emailed within 2 hours of the event in question. Any protest submitted after this time deadline will not be considered for action.

 

IV-A-3   Procedure

Protests submitted must include ALL of the following information:

a.   The driver’s name and car number filing the protest

b.   The driver’s name and car number whom the grievance is being filed against

c.   The event name where the incident occurred

d.   The approximate lap where the incident occurred

e.   A brief synopsis of the incident from the plaintiff’s perspective

f.   A replay of the incident that includes two laps before and two laps after the incident

 

IV-A-4   No replay

IF YOU DO NOT HAVE A REPLAY TO SUPPORT YOUR PROTEST, your protest is instantaneously null and void. No exceptions, no questions asked.

 

IV-A-5   Notification

Once a protest is filed, the defendant will be notified via email and given two (2) days to respond and submit a replay in his/her defense, along with a testimony of the event from their perspective. If they cannot produce a replay, their reference replay will, by default, the replay saved by the Race Admin.

 

IV-A-6   Reviewing replays

Keep in mind, while reviewing the race footage, the driver filing the protest may be levied penalties if they are observed to be in violation of Series regulations. The moral of this story is choosing your battles carefully. Objectivity and fairness will rule supreme.

 

IV-A-7   Protest abuse

Drivers who choose to abuse the Protest policies by filing protests over the wind directions every week will find their complaints falling on a deaf ear once this trend is observed. Let’s all be mature here and make sure we are dealing with a true violation of Series policy before taking action.

 

IV-A-8   Rulings

ALL RULINGS BY THE SERIES OFFICIALS WILL BE BINDING AND FINAL. No debates or arguments will be entertained after the final ruling on a protest.

 

IV-B   Amendments/Additions to the CARS Rules Package

 

IV-B-1   Amending the rules CARS Officials reserve the right to amend and/or edit this official rules package as the need arises with the goal of continuing to provide and promote the best online racing environment possible.

 

V-B-2   Amending racing rules

CARS Officials reserve the right to amend and/or edit this official rules package for subsequent releases of software in the NASCAR® Racing Series by Papyrus® Design Group/Sierra Entertainment® and/or software modifications by Project Wildfire® or other third-party developers should that package be adopted as the medium for competition by Series Officials/Owners.

 

 

The Commission for Auto Racing Simulation and this website in whole or in part are the licensed property of CARS Racing. iNASCAR® is a registered trademark of National Association for Stock Car Auto Racing, Inc. This website and its proprietors are not affiliated with, endorsed by, or sponsored by NASCAR. The official NASCAR® website is NASCAR.com at www.nascar.com. NASCAR Racing 2003 Season® is a registered trademark of Sierra Entertainment, Inc. and Papyrus Design Group.

 

 

 


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